Star Wars: The Old Republic's Future Shifts and BioWare's Single-Player Commitment

Ashton Clark

Jun-29-2023

Star Wars: The Old Republic's Future Shifts and BioWare's Single-Player Commitment

In an unforeseen twist, BioWare, the esteemed gaming company behind Star Wars: The Old Republic (SWTOR), recently confirmed a significant seismic shift in its development strategy. The company is poised to recommit to single-player games, a move that fans of Dragon Age and Mass Effect will welcome but one that carries a bittersweet message for the SWTOR team.

The company's general manager, Gary McKay, has confirmed that the reins of SWTOR will be handed over to Broadsword Online Games. This move is to provide BioWare with the room to focus on developing their single-player games. Offering a wealth of MMO experience, Broadsword Online Games is a veteran studio founded by Rob Denton, a former BioWare VP deeply involved in SWTOR's development.

While the transition promises growth and innovation in other segments, it also, unfortunately, brings about cutbacks. McKay expressed the difficulty of the situation in his statement, noting that these decisions had not been made lightly. Most of the current SWTOR team will transition to Broadsword, but not all roles will make the journey, leading to layoffs in the erstwhile team.

Producer Keith Kanneg reassured SWTOR players earlier this month, promising an influx of updates, storylines, and "modernization initiatives." He expressed his confidence that the change in developers would not impact the player experience negatively. Kanneg himself will continue his work on SWTOR at Broadsword, news that should assuage some players' worries.

In conclusion, while the shift in SWTOR's development promises exciting prospects for BioWare's single-player games, the resulting job losses are a bitter pill to swallow. As for SWTOR, under the new aegis of Broadsword, the future holds uncertainty and hope for revitalization as players and the remaining team adjust to the new landscape.

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